Gnomes are a race that did not evolve naturally unlike most others. They were dwarves once, but then the Entity Perial, wanting to add to the worlds diversity of lifeforms decided to add a race that was much like himself in temperment if not appearance. Perial was always tinkering with things, he was the inventor of the Entities and so he took a clan of dwarves and altered them, only slightly changing their physical appearance, but significantly altering their minds, imbuing them with his fascination with invention and artifice. The race of gnomes is the result; short, sturdy folk, suited to dwelling underground, and yet while their dwarvish cousins lust for gold and metals, the gnomes seek gems in their mines, and they devote their workshops to innovation and experimentation with all manner of technology. Gnomes have been known to dabble in magic, but such is frowned upon in their society, as they deem sorcery to be a lazy mans tool, compared to the mysteries of the cog, piston and lens.
Gnomes start the game in Riversy.
Statistics of the Gnomish Race
Strength: 16 (-2)
Intelligence: 20 (+2)
Wisdom: 16 (-2)
Dexterity: 20 (+2)
Constitution: 16 (-2)
HP/Mana/Movement: -5% Hit Points
HP/Mana/Movement Regeneration: +10% Mana Regeneration
Saving Throws: No Adjustments.
Notes: Gnomes start the game at 0 Alignment (Neutral). Gnomes cannot use two-handed weapons. Gnomes have Nightvision.
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